Melee Weapons Sound Effects Pack 2
“I was working on multiple different melee weapons for a Warframe redesign and I was able to do nunchaku, huge blades, short blades, and loads of different melee weapons. I think the value is incredible. The quality is there and the variations are great!”
Noé Mathieu, Freelance Sound Designer
FREE SAMPLES of this pack here
Ready to take your sound design to the next level? The Melee Weapons Sound Effects Pack 2 collection is packed with 1200+ exclusive sounds tailored for melee and ranged combat, designed to give your projects the depth and realism they deserve. From high-quality weapon swings and slashes to impacts and sheathing effects, each sound is optimized for all weapon types—ensuring your creations stand out with rich, dynamic audio. Perfect for any project that demands professional-grade sound.
What’s New in MWP2:
- 6 weapon types: Axes, Chains, Whips, Shields, Arrows, and Blade Throws
- Subtle sounds: Weapon drops, weapon pickups, blade sharpening, and body falls add extra realism to your scenes.
- Lots of variations: Nearly every sound comes with multiple takes, so you’re never stuck with the same audio.
- Even more gore, scrapes, and impact sounds to enhance brutal combat sequences.
- Over 1200 brand-new and exclusive sounds—no recycled material from any other library
Discover
- 6 New Weapons: Axes, Chains, Whips, Shields, Arrows, and Blade Throws – instantly expand your arsenal to cover a wide range of melee combat sounds
- 1200+ Sound Effects: Drag-and-drop-ready, so you can skip the tedious work of sourcing or editing basic assets and focus on creativity.
- High-Quality Swings, Impacts, Sheathing, Attacks, and Scrapes: Designed for weapons of different sizes, ensuring your game or film sounds authentic and dynamic.
- Multiple Variations for Every Sound: Avoid repetition and keep your audio experience fresh, realistic, and immersive.
- Over 11GB of Exclusive, Newly Recorded and Designed Audio: Access a massive, unique library that stands apart from overused stock sounds.
- Ultra High-Quality Recording and Design (192k 32bit, delivered at 96k 24bit): Future-proof your project with crystal-clear audio that holds up even in high-end productions.
- Richly Embedded Metadata with UCS System: Quickly find exactly what you need using detailed keywords and descriptions — no more wasted time searching.
Included in this pack:
Arrows (75 files): Arrows, arrow impacts, and bow draw sounds for ranged combat scenes.
Body Falls (39): Heavy impact and falls – perfect for character knockdowns and death animations.
Designed (91 files): Swing impacts, scrapes, and hits designed for dynamic weapon clashes.
Gore (171 files): blood splatters, tears, snaps, and death blows for brutal combat moments.
Scrapes (168 files): A wide variety of metal and blade scrapes, including long and short blades, perfect for adding tension and impact to your fight sequences.
Strikes (219 files): Hits, impacts, and metal-on-metal sounds, delivering realism to every clash.
Weapons (533 Files): Blades, chains, shields, whips, axes, and more—covering everything from subtle details like sharpening and weapon pickups to intense action like shield bashes and chain impacts.
Find the complete asset list HERE
MORE CUSTOMER REVIEWS
"Huge amount of useful sounds here, with lots of variations! From the hits, scrapes, and metallic ring-outs of melee weapons like swords and blades, to the rattle and impacts of shields and chains — everything feels punchy and ready to use.
There are also some unexpected — but very welcome — additions like whip cracks, arrow impacts and whistles, gore sounds, body falls… even whooshes and swing sounds that could easily be repurposed to design punches or other impacts in fight scenes.
A very complete and versatile pack!"
Baptiste P. on May 19, 2025 (Verified Review Published on store.daviddumaisaudio.com)
“I really liked the designed section of the sound library. I think it's quite good. It has that AAA OTT compression to it that I think is quite easy to work with… I've already recommended the library to colleagues. They've seen the designs that I made for the characters, and they really liked the sounds.”
Helton Yan, Sound Designer at Eleventh Hour Games
"The bonus content folder is a treasure trove"
Bruno Mend, Technical Sound Designer at Moonsailor
“At this moment, I got an Artlist and Soundly account, and there is nothing good like your sounds.”
Maciej M., Sound Designer at Phoenix7
“One thing I really liked…I use Soundly to look through my sound bank, and I can see these lines placed, I guess on the transients. That was really useful…especially for sounds that don't have as clear of a transient visually — having those markers there was really f***ing cool. Props for that”
Clovis Blain, Sound Designer at ManaVoid Entertainment
“The assets were extraordinarily plug and play. They just worked out of the box, which was really cool. I’ve already recommended this to 3 or 4 other sound designers that I work with.”
Mia Fae Beecham, Game Dev/Sound Design at Nodnin Studios
EULA
Find the complete EULA HERE